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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Drogo Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his shortspear. He has moderate length white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He plays an instrument quite well.

History: Drogo was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: Wants to work out more often; and he wants revenge against illithids

Ideals: Athletic, Joker, Artistic. Bonds: Attractive. Occupation: Shipwright

Voice: Slurs words

Attributes [hide]

Drogo Gracey, Male Human Commoner 2
Medium (6'6") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)8 (-1) 15 (+2)12 (+1)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 340 gp. 1 Banded mail.


Social Check DCs


Miles Dumph, Male Human [Permalink]

Personal [hide]

Description: This western man wears a custom-built plate barding that's adorned with green lining and desert motifs. His clothes are grease stained in places. His golden hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a massive crush on the younger sibling of the Crown-heir who has hired him part-time. He has a habit of throwing himself into exceedingly dangerous situations.

History: His mother raised him in a mountain cabin. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a crush on the local Detective; and he's in love

Flaws: Impulsive. Bonds: Poor, Immigrant, Has a crush, Nature. Occupation: Crown-heir

Voice: Ums and uhs a lot

Attributes [hide]

Miles Dumph, Male Human Ranger 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)10 (+0) 15 (+2)10 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 gp.


Social Check DCs


Mûzglob Harlow, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a black costume with the symbols of his god on his torso. His silver hair is kept up in a ponytail inside a small hat. His eyes are hazel and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the west. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Since then, he has sought to make the best of life.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Immigrant, Debt. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Mûzglob Harlow, Male Half-Orc Aristocrat 1
Medium (5'4") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 12 (+1)7 (-2)
Skills History +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 3000 cp. Sard (60 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Alvyn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His chestnut hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Animals are drawn to him, and he is able to talk to them.

History: The child of a Unemployed, who enjoyed hunting, Alvyn was taken on many hunting expeditions. He found a children's book about a Gnome Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted psionic powers by his dying brother.

Motivation: He's looking for his big break.

Ideals: Gifted. Bonds: Attractive, Rich, Family, Nature, Adventurer. Occupation: Hunter

Voice: Italian accent

Attributes [hide]

Alvyn Tarkelby, Male Gnome Warlock 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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