Traubon Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright red hair and a scraggly beard. His amber eyes peer out from beneath his top brown hat.
Personality: Traubon is depressed about a lot of things. He tends to be a nihilist. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Traubon is combative with any and all who dare try his patience in the slightest.
History: Traubon was born in the north. At a young age he loved to build and create. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has built up a small fortune and can afford his own way.
Motivation: Meet up once more with his childhood friend; and he is greedy
Ideals: Justice, Persistence. Flaws: Depressed. Bonds: Rich, Debt, Adventurer. Occupation: Mortician
Voice: Voice breaks
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 98 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 60 pp. 1 Minor magic item.
Frederick Landon, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is long and blonde with streaks of red, and is pulled back with small yellow clips. His beard is red, braided, and well cared for. He is very pretty but has cold, dead eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of a Slave Trader, who enjoyed hunting, Frederick was taken on many hunting expeditions. Frederick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and money/treasure
Ideals: Joker, Logical. Bonds: Rich, Attractive, Nature. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp. 1 Disguise kit.
Mindartis Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He usually wears his tan robe and has his lance always slung over his shoulder. He carries with him a set of lances on his belt, each one with a emerald on the hilt. His silver hair is kept up in a ponytail inside a top hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He dislikes all the random violence that takes place in the west. He works hard and plays hard.
History: Mindartis was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to raise his children well.
Ideals: Fighting, Pacifist. Flaws: Hedonist, PTSD. Bonds: Family. Occupation: Tailor
Voice: Nasally tone
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 4)
Armor Class 14
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 9 (-1) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Draconic, Undercommon, Druidic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 sp. 1 Minor magic item.
Ribbles Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His red hair is slicked back into a classic pompadour. He is baby faced.
Personality: Ribbles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He comes from a rich western family. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Extrovert, Gifted. Flaws: Shy. Bonds: Rich. Occupation: Knight
Voice: Aggressive tone
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 23 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 2000 sp. Jet (60 gp). Alexandrite (300 gp).
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