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NPC Generator

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Advanced [show]


Charles Warwick, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a long, grey cloak. He is tall, broad shouldered and powerfully built. His small hat is riddled with cuts and holes. His thin eyebrows rest above his beady hazel eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's looking for his big break.

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Family, Adventurer. Occupation: Tailor

Voice: German accent

Attributes [hide]

Charles Warwick, Male Human Aristocrat 2
Medium (6'0") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)11 (+0) 16 (+3)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Nirgel Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His hair is cut close to his head. His eyes, though not visible through his cowl, are gold.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He is a very good compulsive liar and kleptomaniac.

History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Fighting. Bonds: Immigrant, Job, Criminal record, Adventurer. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Nirgel Fluke, Male Tiefling Warrior 5
Medium (5'2") Tiefling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Sleight of Hand +7, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Sindri Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. His golden hair is styled in orderly dreadlocks. His green eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Sindri isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is a ruthless business man, a trait he acquired from his father.

History: Gifted from a young age, Sindri studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the south

Ideals: Impeccable, Entrepeneur, Gifted, Persistence. Bonds: Poor, Slave. Occupation: Roofer

Voice: High pitched, excited

Attributes [hide]

Sindri Rofferton, Male Gnome Bard 2
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 800 sp. Freshwater pearl (7 gp). Star rose quartz (60 gp).


Social Check DCs


Ghesh Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His rusty crest is thinning but still full. His eyes are gold.

Personality: Calm and collected, he is a well trained Shoemaker. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and he seems to be bored by most things

Ideals: Athletic. Flaws: Shy, Mundane. Bonds: Job. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Ghesh Mystan, Male Dragonborn Aristocrat 7
Medium (6'2") Dragonborn, Neutral Evil (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)16 (+3) 8 (-1)14 (+2)
Skills Investigation +6, Survival +2
Senses Passive Perception 9
Languages Common, Infernal, Dwarven, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs

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