Kipper Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a brown suit, green shirt, and brown tie. His white hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.
Personality: He speaks before he thinks and is too direct. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Bather for hire.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Optimist. Flaws: Impulsive, Mundane. Bonds: Attractive, Job. Occupation: Bather
Voice: Sensual and smooth
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 17000 sp. Silver comb with moonstones (800 gp). Carved bone or ivory statuette (90 gp).
Hugh Addington, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a simple white robe with brown stripes complete with hood, and a wedding ring on his right hand. His hair, while still mostly black, has prominent grey streaks. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is very quiet and rarely speaks above a whisper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Hugh hails from a village terrorized by illithids. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he is unsatisfied with his job
Flaws: Ugly, Shy. Bonds: In love, Job, Enemies. Occupation: Fletcher
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 37 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 |
Possessions: 800 gp.
Nelkin Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is golden and very short. His fair skin shows little sign of his aristocratic breeding.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He believes the world needs to unite to get rid of giants once and for all.
History: Born to a poor family in the city he treasured whatever gifts he got. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Days after completing his studies, news broke out that his hometown was attacked by giants. Nelkin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He wants revenge against giants; and to pay off his debts
Ideals: Passionate. Bonds: Attractive, Enemies, Poor, Debt. Occupation: Interpreter
Voice: Squeaky
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Mindartis Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears silk and lounges about seductively. His hair is white and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Mindartis lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage
Ideals: Gifted, Logical. Bonds: Attractive, Family. Occupation: Miller
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Terran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Pink pearl (140 gp).
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