Frouse Murnig, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has moderate length auburn hair. His eyes are gray and catlike.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He would like to get married and retire; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Flaws: Shy. Bonds: Attractive, Enemies, Rich, In love, Has a crush. Occupation: Doctor
Voice: Booming voice
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Giant, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 17000 cp.
Uraim Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with white lining and desert motifs. He wears a colorful flower in his white hair. His gray eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was always a brilliant, if unscrupulous mind. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Logical. Flaws: Depressed, Insane. Bonds: Attractive, Criminal record. Occupation: Herbalist
Voice: pre-pubescent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
Possessions: 150 gp. Bloodstone (70 gp). Moonstone (70 gp). Red-brown spinel (90 gp).
Ethereal Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear tan pants and tee shirts. He sports a flattop fur cut. His thin eyebrows rest above his beady copper eyes.
Personality: He is overprotective of those who hire his services. Flattery will make him almost putty in your hands.
History: The child of a Stableman, who enjoyed hunting, Ethereal was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.
Motivation: To clean up the streets; and to protect his home
Flaws: Ugly, Selfish. Bonds: Immigrant, Guardian, Nature. Occupation: Tailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Darrow Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a white tunic with violet highlights, and long blue pants that bunch up around his shoes. He has moderate length red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He receives visions of the future at random moments
History: Gifted from a young age, Darrow studied abroad. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.
Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love
Ideals: Joker, Gifted, Philantrophist. Flaws: Insane. Bonds: In love. Occupation: Mason
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 97 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Gnome
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +7
Possessions: 7000 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Solid gold idol (200 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A necklace of small pink pearls (5000 gp). 1 Medium magic item.
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