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NPC Generator

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Advanced [show]


Salasar Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. His red crest is greasy and uncared for. This gold eyed northerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. He was granted psionic powers by his dying brother.

Motivation: To prove his worth to the world; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Immigrant, Nature. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Salasar Skaarzborroosh, Male Dragonborn Fighter 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5

Possessions: 10 pp.


Social Check DCs


Quick On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a blue suit. He carries with him a set of clubs on his belt, each one with a jet on the hilt. His black fur is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to make almost anything out of random pieces of junk.

History: He was born to loving parents in a slum to the south. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Quick On the Water, Male Tabaxi Sorcerer 10
Medium (6'8") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 51 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)17 (+3) 11 (+0)11 (+0)
Skills Animal Handling +4, Investigation +7
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Infernal
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566665300

Possessions: 19000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'2" northern man, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His fur is cinnamon and curly. His eyes are copper and beady.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.

History: The child of a Mayor, who enjoyed hunting, Tree was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Pacifist. Flaws: Ugly, Depressed. Bonds: Nature, Adventurer. Occupation: Interpreter

Voice: Aggressive tone

Attributes [hide]

Tree On the Water, Male Tabaxi Wizard 10
Medium (5'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 45 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)10 (+0) 14 (+2)18 (+4)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 11000 sp. Chrysoberyl (150 gp).


Social Check DCs


Cloak In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. He has dyed his greying yellow fur a little too much giving a sharp yellow color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. After months of barely getting by, Cloak managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Terse, Impulsive. Bonds: Attractive, Criminal record, Rich. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Cloak In Shadow, Male Tabaxi Bard 8
Medium (6'3") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +7, Medicine +3
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 200 gp.


Social Check DCs

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