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NPC Generator

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Thamuz Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a custom-built plate barding that's adorned with white lining and desert motifs. He wears his chestnut hair up. His eyes are a pleasant black.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also hits on women, regardless of circumstances.

History: His father raised him in a mountain cabin. His mother was a soldier and died while he was still young. Thamuz was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Nature, Military. Occupation: Soapmaker

Voice: Russian accent

Attributes [hide]

Thamuz Sanctuary, Male Tiefling Bard 17
Medium (6'9") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 104 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Performance +8, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644443

Possessions: 10000 gp. Chrysoprase (80 gp). Emerald (1100 gp). Black star sapphire (1100 gp). Violet garnet (600 gp). 1 Medium magic item.


Social Check DCs


Alexandre Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He prefers to wear red pants and tee shirts. His long black hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised in a forest tribe. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he'd like to take his coworkers down a peg

Ideals: Optimist. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Alexandre Garcia, Male Half-Elf Sorcerer 5
Medium (5'1") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Medicine +4, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 4000 sp.


Social Check DCs


Oblar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this northern man wears a tight fitting grey shirt and pants. His hair is long and white with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Family, Religious. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Oblar Warmwater, Male Halfling Ranger 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Moonstone (60 gp).


Social Check DCs


Merihim Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: He wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of kukris on his belt, each one with a opal on the hilt. His black hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Butcher

Voice: Low and grunting

Attributes [hide]

Merihim Wrath, Male Tiefling Wizard 4
Medium (6'5") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran, Elven, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 23000 sp. 2 Acid flasks. 4 Antitoxin. 4 Antitoxin.


Social Check DCs

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