Vondal Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'3" has a big stupid grin on his face most of the time. He wears professional attire. He wears his blonde hair up. His eyes, though not visible through his cowl, are green.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in a small village he learned the ways of the warrior from his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Opinionated, Fighting. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Fletcher
Voice: Thin and wheezing
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5
Possessions: 380 gp. White opal (600 gp).
Ombul Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is braided into rings. His eyes are a pleasant amber.
Personality: His tongue was cut out and he uses sign language. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Doctor mother left him crippled. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and money/treasure
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Assassin
Voice: Spanish accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 4 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Don Marlee, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He is tall, broad shouldered and powerfully built. His hair, while still mostly black, has prominent grey streaks. His brown unseeing eyes seem to look past you.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Joker. Flaws: Disease, Shy. Bonds: Religious, Rich. Occupation: Priest
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 160 gp.
Adam Langston, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears baggy tan pantaloons and a green scarf. His blonde hair is drawn into a tight pony tail with a clover scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Adam was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Adam's mother didn't care for him much, and the feeling was mutual. He has worked as a Butcher like his mother before him.
Motivation: To be a Slave Trader again; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Mentor, Immigrant. Occupation: Butcher
Voice: American accent
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp. Malachite (15 gp).
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