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NPC Generator

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Advanced [show]


Ombul Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. He is tall, broad shouldered and powerfully built. His chestnut hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the west, but his parents moved at a very young age to the east. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Philantrophist, Gifted. Flaws: Secretive. Bonds: Rich, Attractive, Immigrant. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Ombul Hilltopple, Male Halfling Warrior 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 18 (+4)17 (+3)
Skills Medicine +6, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 40 pp. 1 Masterwork Artisan’s tools.


Social Check DCs


Bûbol Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in yellow turtlenecks beneath a brown coat with green slacks. He has styled his golden hair well, parting it to the left. His blue eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.

History: Bûbol was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has never given up on his music dream.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and to be a butcher again

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Bûbol Altham, Male Half-Orc Wizard 5
Medium (6'3") Half-Orc, Chaotic Good (CR 5)
Armor Class 9
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)8 (-1) 14 (+2)9 (-1)
Skills Acrobatics +2, Animal Handling +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Varis Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a long black beard with little hanging trinkets. His eyes, though not visible through his cowl, are hazel.

Personality: He will rave to anyone who will listen. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Varis is combative with any and all who dare try his patience in the slightest.

History: He was born in the east, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He has dedicated himself to building a better trade route.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Insane. Bonds: Immigrant, Adventurer, Debt. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Varis Netyoive, Male Elf Fighter 7
Medium (4'9") Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp. Aquamarine (200 gp). Onyx (60 gp). Onyx (60 gp). Rhodochrosite (15 gp).


Social Check DCs


Gerald Washington, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is cut jaggedly and amateurishly. His eyes are likewise blue. His teeth are white and perfect.

Personality: His tongue was cut out and he uses sign language. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting, Athletic, Optimist. Flaws: Disease. Bonds: Attractive, In love. Occupation: Guard

Voice: Scratchy, weak

Attributes [hide]

Gerald Washington, Male Human Monk 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 8 (-1)12 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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