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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


William Southey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. He wears a deerstalker hat to cover his moderate length red hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He feels kind of lost in life; and further expansion of business

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Navigator

Voice: Excited and jittery

Attributes [hide]

William Southey, Male Human Ranger 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills Nature +3, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 10 pp.


Social Check DCs


Qemuel Haste, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a fine chain shirt which he covers with black colored cloaks and clothing. His hair is cut close to his head. He has a dull look in his white eyes.

Personality: He likes to make people angry or surprised. He is able to fit into much smaller and tighter spaces than normal.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

Qemuel Haste, Male Tiefling Commoner 8
Medium (5'11") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 16 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills Religion +6, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 11000 sp. Star rose quartz (20 gp). Rich purple corundum (1300 gp).


Social Check DCs


Nutae Hanali, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'9". He wears a tan deerstalker hat and tan clothes, and his gloved hand is found clutching a hand crossbow. He wears his hair in dreadlocks. His ears are large.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he feels threatened by others

Ideals: Joker. Flaws: Ugly, Selfish, Fearful. Bonds: Rich, Job. Occupation: Barrister

Voice: Speaks with back of mouth

Attributes [hide]

Nutae Hanali, Male Elf Adept 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Giant, Celestial, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp.


Social Check DCs


Karash Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right leg. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is knotted and matted. His violet eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He also has developed a complete distrust of the Ruler profession.

History: He was born blind and as such lacked many opportunities for work. He moved out east to avoid the crime he committed. Since then, he has sought to make the best of life.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Karash Shelly, Male Half-Orc Monk 4
Medium (6'7") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)15 (+2) 11 (+0)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Gnome, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 41000 sp. Hematite (8 gp). Obsidian (8 gp). 1 Minor magic item.


Social Check DCs

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