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NPC Generator

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Advanced [show]


Percival Harrington, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Locksmith does. He is muscular with a powerful set of arms. With bright auburn hair and a scraggly beard. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: He comes from a rich southern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Locksmith.

Motivation: Sabotage a competitor; and expand his business

Ideals: Optimist, Pacifist. Bonds: Job, Rich, Immigrant. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Percival Harrington, Male Human Monk 11
Medium (5'1") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 66 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 15 (+2)17 (+3)
Skills Acrobatics +6, Religion +6
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6

Possessions: 180 pp. Chalcedony (60 gp). Freshwater pearl (12 gp). Fiery yellow corundum (600 gp). Golden yellow topaz (600 gp). Emerald (600 gp). Smoky quartz (60 gp). Violet garnet (600 gp).


Social Check DCs


Fulbar Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has styled his black hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: Prone to second guessing himself, he comes off as nervous. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a wizard, Fulbar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Mentor, Rich. Occupation: Sage

Voice: growls and snarls, animalistic

Attributes [hide]

Fulbar Honeypot, Male Halfling Expert 3
Small (3'2") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 9 (-1)17 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Dazzazn Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He prefers to wear brown pants and tee shirts. His whole body is exceptionally muscular. He has done his best to style his blue crest to look like a famous performer. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As long as the job gets done he does not care how it got done.

History: The child of eastern immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Ugly. Bonds: Immigrant, Job, Adventurer. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Dazzazn Raghthroknaar, Male Dragonborn Expert 7
Medium (6'1") Dragonborn, Chaotic Good (CR 7)
Armor Class 13
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 11 (+0)13 (+1) 16 (+3)19 (+4)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: 1200 gp. A small bag of saffron. (20 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of his god around his neck, and a rapier on his belt. His fur is cut close to his head. His eyes are green and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a criminal king-pin and mafia family Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Optimist, Gifted. Bonds: Criminal record. Occupation: Layabout

Voice: Laughs frequently while speaking

Attributes [hide]

Windy Shore, Male Tabaxi Paladin 5
Medium (5'7") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Arcana +4, Athletics +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs

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