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NPC Generator

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Advanced [show]


Kelter Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his green boots flare out at the collars. His deerstalker hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born several months after his mother was called into army service. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Criminal record, Military. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Kelter Porridgepot, Male Halfling Expert 7
Small (2'10") Halfling, Chaotic Evil (CR 7)
Armor Class 16
Hit Points 36 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)21 (+5) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Arcana +4, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +5

Possessions: 1100 gp. Silver comb with moonstones (700 gp).


Social Check DCs


Thradal Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man is generally shirtless and showing off his tattooed chest and is in decent physical shape. His moppish brown hair is in a traditional bowl cut. His blue eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. The war was a terrible time for him, and Thradal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Dwarven compassion; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Cynical, Depressed, Racist. Bonds: Military, Adventurer. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Thradal Hammerstone, Male Dwarf Expert 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Gunter Brent, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Bricklayer does. He is muscular with a powerful set of arms. His moppish silver hair is in a traditional bowl cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a small toy that he constantly fidgets with.

History: When he was but 3 years old his parents immigrated from the north. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Professionalism. Flaws: Addict. Bonds: Job, Immigrant, Nature. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gunter Brent, Male Human Rogue 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp.


Social Check DCs


Mordai Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. He has styled his chestnut hair well, parting it to the right. He has silver eyes.

Personality: This man loves music and to teach people music more than just about anything. He is lazy, self-centered, vain, and jealous.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his music dream.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Military, Mentor. Occupation: Weaver

Voice: Spits words with contempt

Attributes [hide]

Mordai Amuse, Male Tiefling Warrior 3
Medium (5'4") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Nature +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp.


Social Check DCs

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