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Wobbles Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a ceremonial dagger. He has wavy chestnut hair. His eyes are likewise amber.

Personality: Wobbles is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: Wobbles was raised in a hard working conservative environment. His childhood dream was to be a Brewer, but he was a colossal failure. He has been saving his money to try and buy his brother's freedom.

Motivation: Sabotage a competitor; and he would like to get married and retire

Ideals: Persistence. Flaws: Depressed. Bonds: Job, Family, Has a crush. Occupation: Sellsword

Voice: Complex vocabulary, royal

Attributes [hide]

Wobbles Folkor, Male Gnome Fighter 12
Small (3'2") Gnome, Neutral Good (CR 12)
Armor Class 13
Hit Points 96 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 9 (-1)16 (+3)
Skills Persuasion +7
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Terran
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Tiger eye turquoise (11 gp). Alexandrite (1400 gp). Rich purple corundum (500 gp). Eye agate (11 gp). Lapis lazuli (11 gp). Zircon (40 gp). Fiery yellow corundum (500 gp). Carnelian (40 gp). Golden yellow topaz (1400 gp). Lapis lazuli (11 gp).


Social Check DCs


Mreksh Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and he perpetually has his shortspear ready. His red crest is lengthy and is close to two feet long. His red eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Soapmaker, but he got bored and became a Roofer. He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting, Philantrophist. Bonds: Job, Religious. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Mreksh Esstyrlynn, Male Dragonborn Barbarian 18
Medium (6'7") Dragonborn, Lawful Good (CR 18)
Armor Class 10
Hit Points 155 (18d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)13 (+1) 14 (+2)9 (-1)
Skills Stealth +6, Survival +8
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3

Possessions: 11000 gp. Embroidered and bejeweled glove (2000 gp). Embroidered and bejeweled glove (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Gold dragon comb with red garnet eye (1200 gp). An abacus with copper, silver and gold markers (100 gp). Solid gold idol (1100 gp). An abacus with copper, silver and gold markers (100 gp). Gold music box (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Riardon Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large red mantle and cape that has been intricately interwoven into his brown robe. His hair is cut close to his head. His gray eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Riardon was left his mother's suit of armor and trained in its use and care. He has never given up on his painting dream.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic, Logical, Artistic. Flaws: Impulsive. Bonds: Military. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Riardon Siannodel, Male Half-Elf Ranger 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)11 (+0) 12 (+1)16 (+3)
Skills History +3, Performance +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His tied-back hair is silver. This gray eyed southerner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a small toy that he constantly fidgets with.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Wymar took refuge in the old dungeon and found the beat up bow and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Athletic, Opinionated. Flaws: Addict. Bonds: Adventurer, Nature. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Wymar Netyoive, Male Half-Elf Adept 5
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)17 (+3) 11 (+0)10 (+0)
Skills Investigation +6, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Goblin, Aquan, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 300 gp.


Social Check DCs

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