Damien Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: Standing 2'10", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is singed and shortened. His fierce brown eyes like to dwell on things.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.
History: He comes from a rich northern family. His father was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.
Motivation: Money/treasure.
Ideals: Entrepeneur, Philantrophist, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Body Guard
Voice: Uses sign language
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 31 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 8 (-1) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Elven, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 700 gp.
Manfred Moreno, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears dark leathers with embroidery. His hair is brown and curly. His violet unseeing eyes seem to look past you.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Gifted from a young age, Manfred studied abroad. After coming to the age of reason, Manfred took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to raise his children well; and he has a crush on the local assassin
Ideals: Philantrophist, Gifted. Flaws: Disease, Secretive. Bonds: Poor. Occupation: Bounty Hunter
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Nithther Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His gold crest has been sun bleached extensively. His eyes are likewise red. His teeth are white and perfect.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Fearful, Antagonistic. Bonds: Attractive, Criminal record, Rich. Occupation: Marshal
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 109 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Celestial, Draconic
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 5000 gp. Aquamarine (800 gp). Violet garnet (800 gp). Smoky quartz (40 gp). Chrysoberyl (60 gp). Azurite (14 gp). Smoky quartz (40 gp). Blue quartz (14 gp). Eye agate (14 gp). Tiger eye turquoise (14 gp). Iolite (40 gp). Black star sapphire (1000 gp). Rhodochrosite (14 gp). Chrysoberyl (60 gp). 1 Minor magic item.
Gimble Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy white hair. He has gleaming, smiling brown eyes.
Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.
History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Immigrant, Enemies. Occupation: Roofer
Voice: Gruff and masculine
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 800 sp. 1 Backpack.
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