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NPC Generator

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Borgu Ryley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green armored body suit, with a simple blue line shooting up and back down. His silver hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Borgu was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Military. Occupation: Baker

Voice: Gruff and masculine

Attributes [hide]

Borgu Ryley, Male Half-Orc Warlock 7
Medium (6'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills Investigation +4, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1100 gp. Iolite (50 gp). Golden yellow topaz (900 gp). Azurite (6 gp).


Social Check DCs


Trym Marston, Male Human [Permalink]

Personal [hide]

Description: He likes to wear violet tank tops with black pants. His chestnut hair is smooth and relatively long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Adventurer, who enjoyed hunting, Trym was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: To unite with his sister; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Addict, Shy. Bonds: Nature, Attractive. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Trym Marston, Male Human Druid 2
Medium (5'2") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 330 gp.


Social Check DCs


Richard Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is still thick. His eyes are hazel and catlike.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also is a firm believer in the manly ideal.

History: He was born in a small forest village. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Disciplined, Gifted. Flaws: Impulsive. Bonds: Nature. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Richard Beitz, Male Half-Elf Bard 5
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)11 (+0) 9 (-1)16 (+3)
Skills Deception +6, Stealth +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 4000 sp.


Social Check DCs


Vonbin Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his green robe and has his quarterstaff always slung over his shoulder. He is bald on top and has large blonde tufts of hair around his ears. His eyes are a pleasant amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: His father raised him in a mountain cabin. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against illithids.

Flaws: Ugly. Bonds: Immigrant, Job, Enemies, Nature. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Vonbin Strongheart, Male Dwarf Adept 7
Medium (3'11") Dwarf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 60 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 20 (+5)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 11000 sp. Red garnet (100 gp). Deep blue spinel (1300 gp). Black pearl (1300 gp). 1 Minor magic item.


Social Check DCs

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