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NPC Generator

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Advanced [show]


Andram Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. He keeps his dark red hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Energy wise he seems alert and responsive.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Professionalism, Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Seamstress

Voice: Boston accent

Attributes [hide]

Andram Sanity, Male Tiefling Fighter 8
Medium (6'5") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)18 (+4) 13 (+1)16 (+3)
Skills Investigation +7, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Gnome, Terran
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Nordak Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is greasy and uncared for. His green eyes peer out from beneath his Stetson black hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich eastern family. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Architect for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Nordak Brawnanvil, Male Dwarf Druid 7
Medium (4'0") Dwarf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 61 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)11 (+0) 18 (+4)14 (+2)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643210000

Possessions: 1100 gp. Sard (80 gp). Malachite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donaar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a brown poncho over his likewise colored trousers and shirt. He keeps his long brass crest kept up in a rat tail. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This man loves painting and to teach people painting more than just about anything. He is frequently practicing swordplay.

History: When he was but 3 years old his parents immigrated from the north. Donaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Ugly. Bonds: Military, Immigrant, Adventurer. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Donaar Ophinshtalajiir, Male Dragonborn Monk 12
Medium (6'2") Dragonborn, True Neutral (CR 12)
Armor Class 11
Hit Points 94 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 16 (+3)11 (+0) 16 (+3)15 (+2)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +6

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a white coat over a tan low-cut shirt, and a broad hat upon his head. He sports a long golden beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Robert is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He comes from a rich southern family. When Robert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: Doesn't want to be a Mortician and was forced into it by his family.

Flaws: Insomniac, Antagonistic. Bonds: Family, Rich, Military. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Robert Spaulding, Male Human Ranger 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Athletics +4, Religion +4
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 gp. 1 Banded mail.


Social Check DCs

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