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NPC Generator

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Advanced [show]


Eberdeb Reese, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and carries tridents. His golden hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is skeptical of what others tell him and is slow to trust.

History: Eberdeb was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Spy like his father before him.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Mundane, Shy. Bonds: Poor, Job. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Eberdeb Reese, Male Gnome Expert 14
Small (3'8") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 81 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Persuasion +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Orc
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damien Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. He wears an eyepatch.

Personality: He snorts whenever he laughs or is feeling confident. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Fisher and was forced into it by his family; and regain custody of his daughter

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Poor, Family, Criminal record. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Damien Fastfoot, Male Halfling Ranger 3
Small (2'11") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Religion +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Elven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp.


Social Check DCs


Guy Hadleigh, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green shirt with thin black vertical stripes and green pants. His hair is red and very short. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Depressed, Secretive. Bonds: Poor. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Guy Hadleigh, Male Human Rogue 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 16 (+3)14 (+2)
Skills Arcana +4, Stealth +2
Senses Passive Perception 13
Languages Common, Terran, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 5000 cp. Silver ewer (70 gp).


Social Check DCs


Nadarr Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a cross on it. His crest is cut close to his head. His gold eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Nadarr hails from a village terrorized by illithids. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and revenge

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Butcher

Voice: Sensual and smooth

Attributes [hide]

Nadarr Kerrhylon, Male Dragonborn Fighter 5
Medium (6'4") Dragonborn, True Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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