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NPC Generator

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Advanced [show]


Fargrim Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a white coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He wears his chestnut hair up in a very large beehive style do. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Laborer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He has since lost track of the people in his past.

Motivation: To reunite with his old friends; and find a way to reverse the transformation of his sister

Ideals: Justice. Flaws: Shy. Bonds: Job, Family, Adventurer. Occupation: Laborer

Voice: Hollow voice

Attributes [hide]

Fargrim Silverstone, Male Dwarf Cleric 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 4000 cp.


Social Check DCs


Karash Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is blonde and very short. His gray eyes dart from person to person.

Personality: He can speak with the recently deceased. He invites people to come help in his community garden.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted, Philantrophist. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Servant

Voice: High pitched, excited

Attributes [hide]

Karash Graeme, Male Half-Orc Aristocrat 5
Medium (6'9") Half-Orc, Lawful Good (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)15 (+2) 14 (+2)7 (-2)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5

Possessions: 50 pp. Malachite (15 gp). Malachite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghesh Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. His rusty crest is heavily combed to the left. His eyes, though not visible through his cowl, are gold.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He got into the Carter business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Carter. He has achieved small success as a Carter.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Ghesh Vangdondalor, Male Dragonborn Paladin 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20 gp. 1 Masterwork manacles.


Social Check DCs


Zepar Vice, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His hair is black and curly. His thin eyebrows rest above his beady gold eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is an amazing painter.

History: He is a Deep Scion in disguise. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Nature, Adventurer. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Zepar Vice, Male Tiefling Barbarian 11
Medium (6'2") Tiefling, Neutral Good (CR 11)
Armor Class 10
Hit Points 84 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 15 (+2)16 (+3)
Skills Investigation +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 900 gp. Peridot (60 gp). Amber (110 gp). Obsidian (8 gp). Silver pearl (110 gp).


Social Check DCs

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