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NPC Generator

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Advanced [show]


Shamash Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized white coat. His blue crest is drawn into a tight pony tail with a clover scrunchie. He wears crescent spectacles with a black brim.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away

Ideals: Gifted. Bonds: Enemies, Attractive, Military. Occupation: Bookbinder

Voice: Complex vocabulary, royal

Attributes [hide]

Shamash Baharoosh, Male Dragonborn Aristocrat 12
Medium (6'5") Dragonborn, Lawful Evil (CR 12)
Armor Class 10
Hit Points 77 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 16 (+3)11 (+0)
Skills Insight +7, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Aquan, Giant
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 1000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (1600 gp).


Social Check DCs


Lucan Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Engraver, who enjoyed hunting, Lucan was taken on many hunting expeditions. A few years later when the north was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: He's attracted to the PC; and he has a crush on the local engraver

Ideals: Philantrophist. Bonds: Nature, Immigrant, Has a crush. Occupation: Armorer

Voice: Pronounces O like U

Attributes [hide]

Lucan Beitz, Male Half-Elf Commoner 7
Medium (5'11") Half-Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 14 (+2)9 (-1)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp. Alexandrite (700 gp).


Social Check DCs


Five In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown trousers with white and black striped suspenders. He wears various colorful collared shirts. His fur is short and white. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: Five hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. When Five reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Disease. Bonds: Military, Adventurer, Religious. Occupation: Brewer

Voice: Ums and uhs a lot

Attributes [hide]

Five In the Wind, Male Tabaxi Druid 1
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)10 (+0) 17 (+3)14 (+2)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 70 gp.


Social Check DCs


Dustin Thornton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a red poncho over his likewise colored trousers and shirt. He has golden hair. His amber eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a island tribe. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and many gnolls want him driven away

Ideals: Fighting, Justice. Flaws: Insane. Bonds: Nature, Enemies. Occupation: Shepherd

Voice: Sounds elderly

Attributes [hide]

Dustin Thornton, Male Human Paladin 6
Medium (5'8") Human, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 30000 cp. Rhodochrosite (10 gp). Azurite (10 gp). Red spinel (150 gp). Alexandrite (1400 gp).


Social Check DCs

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