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NPC Generator

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Advanced [show]


Emerald Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His yellow fur is lengthy. His eyes, though not visible through his cowl, are amber.

Personality: He is extraordinarily eccentric. He is afraid of women and trembles around them

History: Emerald was born the youngest of three triplets. Through the years after Emerald was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Emerald's father didn't care for him much, and the feeling was mutual. By chance he met his sister recently and the two have been together since.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Insane, Shy, Antagonistic. Bonds: Family. Occupation: Laborer

Voice: Soothing and warm

Attributes [hide]

Emerald Candle, Male Tabaxi Bard 3
Medium (5'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 pp.


Social Check DCs


Sweet Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze. He carries a battered monstrous two handed axe and tarnished bastard sword as well. His fur is lavender and very short. This blue eyed westerner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and he is greedy

Ideals: Fighting, Impeccable. Bonds: Rich, Adventurer, Family. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Sweet Blossom, Male Tabaxi Wizard 1
Medium (5'2") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 130 gp.


Social Check DCs


Dûgz Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. He wears his chestnut hair down. His violet eyes peer out from beneath his Stetson blue hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Energy wise he seems alert and responsive.

History: A powerful brothel owner made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dûgz grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dûgz. Being a Blacksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Poor, Mentor, Criminal record. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Dûgz Ramsay, Male Half-Orc Fighter 7
Medium (6'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Celestial, Giant
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Qualen Daergel, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this northern man likes to wear grey tank tops with blue pants. His tied-back hair is chestnut. His brown eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.

History: Qualen was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Athletic, Joker, Gifted. Flaws: PTSD. Bonds: Family. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Qualen Daergel, Male Gnome Expert 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)15 (+2) 12 (+1)12 (+1)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Solid gold idol (200 gp).


Social Check DCs

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