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NPC Generator

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Advanced [show]


Jocelyn Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears professional attire. His golden hair is cut short. His eyes are green and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Optimist, Persistence. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Jocelyn Marlee, Male Human Druid 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 700 sp. 1 Good lock.


Social Check DCs


Gimurt Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his mace. He is bristling with hidden weapons, mostly maces and scythes. He is bald on top and has large golden tufts of hair around his ears. His face is scarred and worn.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Gimurt is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Gimurt lived on a farm with his father, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Apothecary and was forced into it by his family; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Shy. Bonds: Criminal record, Family. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Gimurt Battlehammer, Male Dwarf Barbarian 12
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 105 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Solid gold idol (800 gp). Jeweled electrum ring (3000 gp). A roughly beaten golden orb (170 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Aerdeth Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His green eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a great chef.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Fletcher

Voice: Aggressive tone

Attributes [hide]

Aerdeth Mystralath, Male Half-Elf Cleric 5
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Medicine +4, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 5000 sp.


Social Check DCs


Raymond Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. He wears a wide-brimmed hat to hide his balding. His fierce green eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He receives visions of the future at random moments

History: Born to a Detective, his mother struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Religious, Poor, Immigrant, Adventurer. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Raymond Staurheim, Male Half-Elf Warlock 5
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 10 (+0)14 (+2)
Skills Arcana +5, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Terran, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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