Bûbol Ainsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He keeps his long auburn hair kept up in a rat tail. He has several tiny amber earrings on each ear.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Bellfounder, but he got bored and became a Shoemaker. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is greedy.
Ideals: Justice. Flaws: Ugly. Bonds: Rich, Job. Occupation: Shoemaker
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 72 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 0 | 2 | 1 | 1 | 1 |
Possessions: 3000 gp. Jeweled anklet (1000 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.
Henry Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is styled in orderly dreadlocks. His eyes are likewise gray. His teeth are white and perfect.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born at the edge of vast mountains. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has decided he is irredeemable; and to unite with his sister
Ideals: Entrepeneur. Bonds: Attractive, Family, Criminal record, Nature. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 130 gp. Red-brown spinel (90 gp). 1 Masterwork Common Melee.
Naeris Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This man wears an entirely red suit with violet socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His chestnut hair and beard is wavy and long. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: Wants to open a new tavern; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Impulsive. Bonds: Guardian, Adventurer, Job. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp.
Henry Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is renowned for his bright grey suits and hats. His silver hair is singed and shortened. He has a tattooed face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.
History: He was born into a rich family. A gifted student he started as a Performer, but he got bored and became a Fletcher. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business.
Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, Rich, Job. Occupation: Fletcher
Voice: Russian accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 30 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!

