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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Qemuel Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He carries a battered rapier and tarnished trident as well. He wears a broad hat to cover his moderate length dark red hair. His half smiles and gold eyes are beguiling and draw you in.

Personality: Qemuel is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has all his life been fascinated with music.

History: Qemuel was born in the west. At a young age he loved to build and create. He has had some formal music training, and achieved minor success. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture

Ideals: Fighting, Extrovert, Artistic, Persistence. Bonds: Attractive. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Qemuel Mockery, Male Tiefling Wizard 1
Medium (5'10") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 15 (+2)20 (+5)
Skills Arcana +5, Deception +7
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 sp. A delicate silver chain set with a tourmaline (90 gp).


Social Check DCs


Patrick Bradly, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear black clothing when he does not wear armor. His red hair is styled in orderly dreadlocks. His blue eyes lackadaisically let the world flow into them.

Personality: Patrick wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Patrick was raised in a hard working conservative environment. He was taken from his home at a very young age. He now owns his own business.

Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Joker. Bonds: Job, Slave, Family. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Patrick Bradly, Male Human Ranger 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)10 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 sp. 3 Antitoxin.


Social Check DCs


Emerald Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He prefers to wear grey clothing when he does not wear armor. He has moderate length red fur. He has gleaming, smiling blue eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Emerald was raised in a hard working conservative environment. His childhood dream was to be a Adventurer, but he was a colossal failure. He now mingles about in high society.

Motivation: To unite with his sister; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Insomniac. Bonds: Job, Rich, Family. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Emerald Buttons, Male Tabaxi Wizard 2
Medium (5'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 500 sp.


Social Check DCs


Traki Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown coat over a white low-cut shirt, and a wide-brimmed hat upon his head. With bright white hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He exudes charisma. He is a tour de force of persuasion. He uses divination through singing.

History: Gifted from a young age, Traki studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Carter

Voice: Stutters

Attributes [hide]

Traki Markum, Male Half-Elf Monk 5
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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