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NPC Generator

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Advanced [show]


Thamior Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has white hair. His brown unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His job bores him to no end. He has decided to make it more interesting.

History: Thamior was born with his father's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has passion for adventuring and risk

Flaws: Disease, Selfish. Bonds: Adventurer, Criminal record, Attractive, Mentor. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Thamior Casilltenirra, Male Elf Warlock 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)12 (+1) 9 (-1)11 (+0)
Skills Arcana +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 60 gp.


Social Check DCs


Fivin Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He carries with him a set of morningstars, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His black hair is heavily combed to the right. His eyes are a pleasant hazel.

Personality: Fivin wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... As long as the job gets done he does not care how it got done.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west

Ideals: Fighting, Disciplined, Professionalism. Bonds: Nature. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Fivin Siannodel, Male Half-Elf Bard 1
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)15 (+2) 9 (-1)10 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 700 sp.


Social Check DCs


Kilvar Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Merchant uniform. He carries with him a set of bastard swords on his belt, each one with a topaz on the hilt. He has styled his black hair well, parting it to the left. His blue eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. The war was a terrible time for him, and Kilvar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Kilvar was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud

Ideals: Fighting. Flaws: Depressed. Bonds: Job, Enemies, Military. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Kilvar Bigtoe, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)14 (+2) 16 (+3)8 (-1)
Skills Athletics +5, Stealth +1
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Celestial
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 270 gp. White opal (500 gp). Peridot (60 gp). Alexandrite (200 gp).


Social Check DCs


Ernest Graham, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears tight fighting clothing, which leaves very little to the imagination. His whole body is exceptionally muscular. His broad hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ernest is combative with any and all who dare try his patience in the slightest.

History: The child of eastern immigrants he idolized his father. Ernest was born on a far eastern island where he grew up under the tutelage of his father, an expert Sailor. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Fighting, Justice. Flaws: Ugly, Sensitive. Bonds: Immigrant. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Ernest Graham, Male Human Rogue 11
Medium (6'0") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 71 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4

Possessions: 1000 gp.


Social Check DCs

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