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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Arnold Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'11" and dresses in collared shirts and wears a proper scarf over his head. His left hand appears badly burned and disfigured. He has done his best to style his chestnut hair to look like a famous performer. His eyes are brown and beady.

Personality: He likes to make people angry or surprised. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the south to a Carpenter, Arnold learned a great deal about his father's area of expertise. A gifted student he started as a Layabout, but he got bored and became a Carpenter. He then took over the family business and is one of the better Carpenter for hire.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and he is wracked by social anxiety

Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Arnold Caphaxath, Male Half-Elf Fighter 1
Medium (5'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Delg Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears brown trousers with black and blue striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. His chestnut hair and beard is wavy and long. His eyes are brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Further he is a bit of a stoner and is frequently out of it.

History: Delg was born in the north. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and to end his boredom

Ideals: Persistence. Flaws: Mundane, Addict, PTSD. Bonds: Job. Occupation: Apothecary

Voice: Raspy

Attributes [hide]

Delg Dankil, Male Dwarf Wizard 3
Medium (4'4") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)16 (+3) 18 (+4)16 (+3)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Undercommon, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 3200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Arnold Graeme, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple yellow robe with pastel stripes complete with hood. With bright chestnut hair and a scraggly beard. His violet eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his mother out around the business and became quite the natural. He now spends his time doing works of charity.

Motivation: Regain custody of his daughter; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Philantrophist. Bonds: Rich, Job, Family. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Arnold Graeme, Male Human Paladin 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Stealth +5
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp. Star rose quartz (30 gp). Black pearl (900 gp). Carnelian (30 gp). Silver pearl (150 gp).


Social Check DCs


Raer Jordan, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a yellow costume with the symbols of the four houses of cards on his torso. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are brown and beady.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Raer was born the youngest of three triplets. A gifted student he started as a Brewer, but he got bored and became a Fletcher. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and to prove his worth to the world

Flaws: Ugly, Impulsive. Bonds: Job, Family, Adventurer. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Raer Jordan, Male Half-Elf Rogue 5
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 600 gp. Jet (150 gp). Red spinel (150 gp).


Social Check DCs

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