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NPC Generator

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Advanced [show]


Seebo Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A 3'5" western man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. After a long history of fighting, Seebo and his spouse have recently divorced.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Seebo Raulnor, Male Gnome Sorcerer 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)11 (+0) 12 (+1)11 (+0)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Gilbert Blyth, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears white painted combat armor at almost all times, and is pretty ugly. He has black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses divination through singing.

History: He was born in the east. His martial abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is content

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Server

Voice: Smooth and feminine

Attributes [hide]

Gilbert Blyth, Male Human Warrior 11
Medium (6'5") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 109 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)10 (+0) 13 (+1)17 (+3)
Skills Deception +7, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 100 pp. Gold dragon comb with red garnet eye (700 gp).


Social Check DCs


Vonbin Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has styled his auburn hair well, parting it to the right. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Vonbin took refuge in the ruined castle and found the beat up mace and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Religious, Nature. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Vonbin Orcfoe, Male Dwarf Commoner 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)15 (+2) 10 (+0)9 (-1)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp. Red garnet (130 gp). 1 Chain shirt.


Social Check DCs


Aramil Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'7" and wears bulky brown painted plate armor. He wears his red hair up in a very large beehive style do. His blue eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.

Motivation: To get a good night's sleep; and wants to raise his children well

Ideals: Philantrophist, Fighting. Flaws: Insomniac. Bonds: Immigrant, Family. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Aramil Arnuanna, Male Elf Aristocrat 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)11 (+0) 14 (+2)16 (+3)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 2200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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