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NPC Generator

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Advanced [show]


Art Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light red in addition to tight pants. His beige fur is lengthy. His yellow eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a necromancer, Art was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Art was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Art's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Art and his spouse have recently divorced.

Motivation: He has a crush on the local Barkeep; and wants a kiss

Ideals: Athletic. Flaws: Antagonistic. Bonds: Religious, Mentor, Has a crush. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Art Treat, Male Tabaxi Bard 6
Medium (5'1") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 7000 sp.


Social Check DCs


Ishgha Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a long white beard with little hanging trinkets. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born a particularly ugly child, much to the horror of his parents. Ishgha was born on a far western mountains where he grew up under the tutelage of his father, an expert Layabout. He left for the west, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Religious. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Ishgha Acton, Male Half-Orc Monk 5
Medium (6'7") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Animal Handling +6, Performance +4
Senses Passive Perception 13
Languages Common, Orc, Halfling, Giant, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Fonkin Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His red hair is unkempt and raggedy. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the west. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.

Motivation: He is wracked by social anxiety.

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Immigrant, Poor. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Fonkin Murnig, Male Gnome Paladin 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Banded mail.


Social Check DCs


Taklinn Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. He has no hair. His eyes are a pleasant brown.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not trust anyone and sleeps with one eye open.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by giants. Taklinn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Many giants want him driven away.

Flaws: Ugly, Insomniac. Bonds: Rich, Religious, Enemies. Occupation: Servant

Voice: Speaks like tongue is numb

Attributes [hide]

Taklinn Fallack, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 30 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 20 (+5)13 (+1) 18 (+4)13 (+1)
Skills Animal Handling +6, Athletics +2
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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