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NPC Generator

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Advanced [show]


Gorfel Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a tan shirt with thin white vertical stripes and pastel pants. He has a penchant for wearing a ring with an oversized amber on his right hand. His white hair is heavily combed to the right. His violet eyes peer out from beneath his broad tan hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gorfel took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He now mingles about in high society.

Motivation: To end his boredom; and he has money and likes to spend it

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Rich, Nature. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Gorfel Rayden, Male Half-Orc Barbarian 3
Medium (6'10") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 39 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 14 (+2)6 (-2) 12 (+1)8 (-1)
Skills Investigation +0, Persuasion +1
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 19000 cp. Chrysoprase (70 gp). Golden yellow topaz (800 gp). Golden yellow topaz (800 gp).


Social Check DCs


Gorbundus Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear red pants and tee shirts and is in decent physical shape. He has done his best to style his bronze crest to look like a famous performer. His red eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Gorbundus grew up listening to his mother's many stories. When Gorbundus reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Flaws: Shy, Disease, Antagonistic. Bonds: Military, Adventurer. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Gorbundus Daardendrian, Male Dragonborn Commoner 6
Medium (6'5") Dragonborn, Chaotic Good (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 18 (+4)14 (+2)
Skills Persuasion +5, Survival +7
Senses Passive Perception 14
Languages Common, Gnome, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Charles Oakley, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this western man dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He has dyed his greying white hair a little too much giving a sharp white color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Athletic, Optimist. Flaws: Impulsive, Mundane. Bonds: Attractive. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Charles Oakley, Male Human Expert 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 12 (+1)17 (+3)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 100 gp. Tiger eye turquoise (6 gp). Emerald (600 gp). Red spinel (130 gp). Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melech Luck, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man typically wears blue cloth garments or leather armor. He has wavy purple hair. His red eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invites people to come help in his community garden.

History: Born in the west his family was never financially stable. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Disciplined, Philantrophist. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Spice Merchant

Voice: Shortens vowels

Attributes [hide]

Melech Luck, Male Tiefling Wizard 8
Medium (5'11") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1200 gp. Red spinel (110 gp). Blue quartz (15 gp). Lapis lazuli (15 gp). White pearl (110 gp). Black opal (1400 gp). 1 Minor magic item.


Social Check DCs

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