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NPC Generator

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Advanced [show]


Nithther Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. His rusty crest is thinning but still full. His eyes are gold.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When he's not drinking or sleeping the drinks off, he's doing singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal singing training, and achieved minor success. He became a Carpenter soon after.

Motivation: He loathes his own lifestyle; and he is unsatisfied with his job

Ideals: Joker, Artistic. Flaws: Depressed. Bonds: Slave, Job. Occupation: Carpenter

Voice: Timid voice

Attributes [hide]

Nithther Turnuroth, Male Dragonborn Expert 5
Medium (6'2") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)17 (+3) 11 (+0)16 (+3)
Skills Animal Handling +3, Performance +6
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


Tod Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars, he is not a threatening figure. He has styled his brown hair well, parting it to the left. His amber eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the east to a Cartwright, Tod learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.

Motivation: Sabotage a competitor; and regain custody of his daughter

Ideals: Joker. Flaws: Impulsive. Bonds: Job, Mentor, Family. Occupation: Cartwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tod Goodearth, Male Halfling Fighter 4
Small (2'10") Halfling, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)17 (+3) 14 (+2)11 (+0)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Undercommon, Goblin
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Zepar Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. His silver hair is unkempt and raggedy. His eyes are likewise silver. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Soapmaker born in the past three hundred years. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Soapmaker

Voice: Spits words with contempt

Attributes [hide]

Zepar Justice, Male Tiefling Aristocrat 3
Medium (6'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Nordak Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. His hair is long and chestnut with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. His eyes are gray and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Nordak and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he's looking for his big break

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Roofer

Voice: American accent

Attributes [hide]

Nordak Holderhek, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 10 (+0)10 (+0)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs

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