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NPC Generator

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Advanced [show]


Two Llamas Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. He is physically well-built. He has moderate length red fur. He has a dull look in his hazel eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He enjoys reading and quiet.

History: Born in the east his family was never financially stable. He found a children's book about a Tabaxi Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and to clean up the streets

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Adventurer, Guardian. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Two Llamas Blossom, Male Tabaxi Paladin 7
Medium (5'5") Tabaxi, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Medicine +5, Stealth +7
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. Eye agate (11 gp).


Social Check DCs


Zunn Shirley, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a wide-brimmed hat to hide his balding. His eyes are a pleasant violet.

Personality: A skeptical and narcissistic man, Zunn 's first love is himself. His second love is also himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Zunn grew up listening to his father's many stories. His childhood dream was to be a Painter, but he was a colossal failure. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Marry his sister to traveling adventurers.

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Adventurer, Job. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Zunn Shirley, Male Half-Orc Ranger 1
Medium (6'6") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 10 (+0)8 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 6000 cp.


Social Check DCs


Oriax Passion, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a robe, a symbol of strength around his neck, and a ceremonial dagger on his belt. His hair is short and blue. He has gold eyes and a brown hat with a white feather.

Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His father raised him in a mountain cabin. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriax fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Nature. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

Oriax Passion, Male Tiefling Bard 11
Medium (6'9") Tiefling, Lawful Evil (CR 11)
Armor Class 13
Hit Points 57 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)18 (+4) 11 (+0)16 (+3)
Skills Stealth +7, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Giant, Dwarven, Druidic
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163333100

Possessions: 1400 gp. A miniature golden chest with tiny emeralds lining the top (40 gp). Jeweled electrum ring (3000 gp). A delicate brass dragon egg (70 gp). Fire opal pendant on a fine gold chain (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown shirt with thin blue vertical stripes and green pants. He has a small bristly mustache and wavy silver hair. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done he does not care how it got done.

History: He was raised in a island tribe. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark; and retire the richest man in the south

Ideals: Professionalism, Entrepeneur. Bonds: Nature, Family, Adventurer. Occupation: Butcher

Voice: Smooth and feminine

Attributes [hide]

Aramil Jacobs, Male Half-Elf Expert 3
Medium (5'4") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)10 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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