Gerald Weston, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a very tight haircut. His eyes, though not visible through his cowl, are gray.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Gerald was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: To protect his home; and he has money and likes to spend it
Bonds: Enemies, In love, Attractive, Rich, Guardian. Occupation: Bowyer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 19000 cp. Banded agate (8 gp). Moonstone (50 gp). Bloodstone (50 gp).
Cimer Liberty, Male Tiefling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is wearing a long, black cloak. His whole body is exceptionally muscular. He has black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Sold as a small child to a slaver, Cimer was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He struck the Fortune-teller job and began his own company from there.
Motivation: To share knowledge with the world; and sabotage a competitor
Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Immigrant, Job, Mentor. Occupation: Fortune-teller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 43 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 13 (+1) | 18 (+4) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Auran, Draconic, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +6
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beast Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear white tank tops with red pants, and he perpetually has his trident ready. His fur is short and cinnamon. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born the only child of a wealthy merchant. His first spouse was a Shipwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture
Ideals: Fighting, Joker, Entrepeneur. Bonds: Criminal record, Family. Occupation: Fletcher
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 50 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: 230 pp.
Caeldrim Hanali, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. He sports a long blonde beard, and similarly colored long hair. His face is covered beneath a completely black helmet.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Shy, Secretive. Bonds: Rich, Religious. Occupation: Sage
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 13)
Armor Class 15
Hit Points 43 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 20 (+5) | 7 (-2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +9 / 4d4+5, Ranged +9 / 4d4+5, Grapple +5
Possessions: 4000 gp. Gold music box (4000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled anklet (4000 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

