Greethen Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. His crest is black and curly. He is baby faced.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He believes the world needs to unite to get rid of giants once and for all.
History: He was born in the north. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He has worked as a Glassblower like his father before him.
Motivation: Wants to open a new tavern.
Bonds: Attractive, Immigrant, Enemies, Job. Occupation: Glassblower
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 4)
Armor Class 14
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. Lapis lazuli (9 gp). Chrysoprase (80 gp). Sardonyx (80 gp).
Elaim Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. His hair is auburn, silky, and of moderate length. His green eyes dart from person to person to random spaces in the air.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A powerful brothel owner made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and retire the richest man in the east
Ideals: Impeccable, Entrepeneur. Bonds: Rich, Attractive, Mentor. Occupation: Bookbinder
Voice: Excited and jittery
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Undercommon, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 20 gp.
Feng Hampton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is drawn into a tight pony tail with a rose scrunchie. He is very pretty but has cold, dead eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: A powerful necromancer made him what he is. He was an athlete and attended two major summer competitions. He never won. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Criminal record, Mentor. Occupation: Dilettante
Voice: Raspy
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 50000 cp. Fire opal pendant on a fine gold chain (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerald Kimberly, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a card on it. He has dyed his greying brown hair a little too much giving a sharp brown color. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is overprotective of those who hire his services. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gerald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Insane. Bonds: Poor, Attractive, Guardian, Enemies. Occupation: Guard
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 160 gp. Chrysoberyl (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!
