Ar-Karo Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a robe, a symbol of the four houses of cards around his neck, and a hand crossbow on his belt, and is pretty ugly. He has no hair. This brown eyed easterner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving He would rather hide behind his crafts than deal with other people.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Karo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Joker, Artistic. Flaws: Ugly, Shy. Occupation: Hunter
Voice: Squeaky
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 15)
Armor Class 11
Hit Points 84 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 22 (+6) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Sylvan
Attacks Melee +11 / 4d8+6, Ranged +6 / 4d8+1, Grapple +6
Possessions: 6000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Black velvet mask with numerous citrines (150 gp). A roughly beaten golden orb (150 gp). Gold dragon comb with red garnet eye (400 gp).
Conrad Stratford, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He is bald on top and has large white tufts of hair around his ears. He has a dull look in his violet eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Further he is a bit of a stoner and is frequently out of it.
History: When he was but 4 years old his parents immigrated from the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.
Motivation: To settle down with his crush; and he wants to get laid
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Immigrant, Has a crush. Occupation: Baker
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 29 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll, Goblin, Celestial
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 12000 sp.
Gerbo Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a blue tunic with grey highlights, and long violet pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized emerald on his right hand. He keeps his long red hair kept up in a rat tail. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gerbo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he is compelled to act according to his religious beliefs
Flaws: Addict, Antagonistic. Bonds: Rich, Immigrant, Religious, Enemies. Occupation: Weaver
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 400 gp. Black star sapphire (1000 gp). Alexandrite (400 gp). Smoky quartz (20 gp).
Erevan Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and he is always smoking a pipe.
Personality: He has always had a great fascination with Elven culture. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Erevan lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their son. He worked as a Scribe, and he later adopted a second son.
Motivation: To reunite with his absent mother; and he has decided he is irredeemable
Flaws: Racist. Bonds: In love, Family, Attractive, Criminal record. Occupation: Scribe
Voice: Whispers
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 9000 cp.
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Their contribution stands as a beacon of hope for all adventurers!

