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NPC Generator

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Advanced [show]


Morgran Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his axe. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a dagger on it. His brown hair and beard is wavy and long. His eyes are violet.

Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born blind and as such lacked many opportunities for work. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Flaws: Insane, Disease. Bonds: Military, Rich. Occupation: Interpreter

Voice: Russian accent

Attributes [hide]

Morgran Hammerstone, Male Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)14 (+2) 15 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 250 gp. Chrysoprase (70 gp). Blue quartz (13 gp). Zircon (70 gp). 1 Half-Plate.


Social Check DCs


Tod Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears white painted combat armor at almost all times, he is not a threatening figure. His chestnut hair is long and unkept. His eyes are amber and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Tod was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Extrovert. Flaws: Ugly. Bonds: Guardian, Family. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Tod Shadowquick, Male Halfling Commoner 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 600 gp. Pink pearl (80 gp). Aquamarine (1200 gp).


Social Check DCs


Lucan Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. He has a black handlebar mustache and slicked back black hair. He wears an eyepatch.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Actor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Poor, Adventurer, Family. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Lucan Hybrid, Male Half-Elf Warlock 8
Medium (5'3") Half-Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 18 (+4)13 (+1)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 4000 sp.


Social Check DCs


Alvyn Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His white hair is kept up in a ponytail inside a Stetson hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in a small village he learned the ways of the warrior from his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alvyn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alvyn. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Criminal record, Slave. Occupation: Cook

Voice: Dark and ominous

Attributes [hide]

Alvyn Lingenhall, Male Gnome Sorcerer 14
Small (3'3") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 70 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)10 (+0) 16 (+3)16 (+3)
Skills Animal Handling +8, Deception +8
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 5000 gp. Gold and topaz bottle stopper cork (500 gp). Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Gold dragon comb with red garnet eye (500 gp). Silver chalice with lapis lazuli gems (50 gp). Cloth of gold vestments (50 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Fire opal pendant on a fine gold chain (1100 gp). 1 Medium magic item.


Social Check DCs

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