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NPC Generator

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Advanced [show]


Trail Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has no fur. He has several tiny amethyst earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with his god.

History: Born to a pair of adventurers, Trail grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Religious. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Trail Timber, Male Tabaxi Aristocrat 10
Medium (6'7") Tabaxi, Neutral Good (CR 10)
Armor Class 15
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 14 (+2)11 (+0) 9 (-1)17 (+3)
Skills Athletics +5, Medicine +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5

Possessions: Just what you see.


Social Check DCs


Ralf Watson, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. His moppish auburn hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is afraid of women and trembles around them

History: Ralf was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Depressed, Shy. Bonds: Family, Rich. Occupation: Barkeep

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ralf Watson, Male Human Cleric 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 pp.


Social Check DCs


Krimmon Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His black hair is heavily combed to the left. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Krimmon is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has been saving his money to try and buy his brother's freedom.

Motivation: Seeks redemption; and to reunite with his absent father

Ideals: Gifted. Flaws: Disease. Bonds: Family, Criminal record, Rich. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Krimmon Kettlewhistle, Male Halfling Cleric 16
Small (2'10") Halfling, True Neutral (CR 16)
Armor Class 12
Hit Points 122 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +8
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 2000 gp. Golden yellow topaz (800 gp). Iolite (60 gp). Violet garnet (800 gp). Golden yellow topaz (800 gp). Iolite (60 gp). Black pearl (800 gp). Red garnet (140 gp). Lapis lazuli (15 gp). Moss agate (15 gp). Smoky quartz (60 gp). Deep blue spinel (800 gp). Tourmaline (140 gp). Hematite (15 gp). Jade (140 gp).


Social Check DCs


Dabbledob Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is knotted and matted. His eyes are violet and beady.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Dabbledob and his spouse have recently divorced.

Motivation: He seems to be bored by most things; and he is content

Ideals: Disciplined. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Dabbledob Miggledy, Male Gnome Rogue 12
Small (3'5") Gnome, Neutral Evil (CR 12)
Armor Class 13
Hit Points 108 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 20 (+5)11 (+0) 18 (+4)9 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 300 pp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (2100 gp). A roughly beaten golden orb (90 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs

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