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NPC Generator

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Advanced [show]


Darrak Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze. His blonde hair is drawn into a tight pony tail with a cross scrunchie. His eyes are hazel and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Darrak isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Darrak was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Ruler. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and someone believes him a fraud

Ideals: Impeccable, Gifted. Bonds: Rich, Enemies, Immigrant. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Darrak Strakeln, Male Dwarf Adept 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)16 (+3) 15 (+2)10 (+0)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Ignan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 700 sp.


Social Check DCs


Windy Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears grey cloth garments or leather armor. His lavender fur is kept up in a ponytail inside a small hat. His amber eyes lackadaisically let the world flow into them.

Personality: Windy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is harsh and unforgiving.

History: When he was but 7 years old his parents immigrated from the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Attractive. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Windy Wind, Male Tabaxi Expert 2
Medium (6'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 13
Languages
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Balimaar Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. His moppish black hair is in a traditional bowl cut. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Flaws: Impulsive. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Balimaar Gracey, Male Human Druid 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Deception +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. Rhodochrosite (14 gp).


Social Check DCs


Beiro Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He dresses in yellow turtlenecks beneath a brown coat with grey slacks, marred by beers. His chestnut hair is smooth and relatively long. His eyes are hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the north to a Bounty Hunter, Beiro learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Bounty Hunter.

Motivation: Money/treasure; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Nature. Occupation: Bounty Hunter

Voice: Slurs words

Attributes [hide]

Beiro Burrows, Male Half-Elf Warrior 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs

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