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Advanced [show]


Nuraval Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries spears. His brown hair and beard is wavy and long. His ears are large.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Nuraval was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Ruler.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Entrepeneur, Fighting, Extrovert. Flaws: Ugly. Bonds: Job. Occupation: Ruler

Voice: French accent

Attributes [hide]

Nuraval Ungart, Male Dwarf Bard 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)12 (+1) 8 (-1)6 (-2)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 90 pp. 1 Masterwork Musical instrument.


Social Check DCs


Kipper Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man sports green clothing, slightly heavier than average wear. His hair is long and white with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily eccentric. A true patriot, Kipper would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Layabout business at a young age. His father was a soldier and died while he was still young. Kipper was left his father's suit of armor and trained in its use and care. He struck the Layabout job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Insomniac, Insane. Bonds: Poor, Military, Job. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Kipper Albaratie, Male Gnome Druid 3
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. Silver comb with moonstones (600 gp).


Social Check DCs


Sun On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his crossbow. He carries a battered monstrous two handed axe and tarnished crossbow as well. His gray fur is smooth and relatively long. His skin is flawless and his green eyes scan people very quickly.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sun was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed, Forgetful. Bonds: Attractive. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Sun On the Mountaintop, Male Tabaxi Paladin 13
Medium (6'8") Tabaxi, Neutral Good (CR 13)
Armor Class 13
Hit Points 97 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 4000 gp. Golden yellow topaz (1100 gp). Azurite (5 gp). Tiger eye turquoise (5 gp). Bloodstone (50 gp). Carnelian (50 gp). 1 Minor magic item.


Social Check DCs


Corkitron TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tight fitting red shirt and pants. He keeps his silver hair in a flapper bob. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist. Flaws: Addict. Bonds: Rich, Enemies. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Corkitron TellPenny, Male Halfling Wizard 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 8 (-1)19 (+4)
Skills Investigation +3, Survival +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 5000 sp. Fire opal pendant on a fine gold chain (800 gp).


Social Check DCs

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