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NPC Generator

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Advanced [show]


Nim Devore, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is wracked by social anxiety.

Ideals: Entrepeneur, Optimist. Flaws: Addict, Fearful. Bonds: Poor. Occupation: Crown-heir

Voice: Italian accent

Attributes [hide]

Nim Devore, Male Half-Elf Monk 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)12 (+1) 17 (+3)10 (+0)
Skills Athletics +6, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +4

Possessions: Blue sapphire (1000 gp). 1 Hourglass.


Social Check DCs


Zaffrab Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He keeps his blonde hair in a pixie cut. His violet eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.

History: When he was but 6 years old his parents immigrated from the west. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Secretive. Bonds: Adventurer, Immigrant, Rich, Job. Occupation: Tailor

Voice: Sore throat, cough

Attributes [hide]

Zaffrab Daergel, Male Gnome Paladin 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 20 (+5)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 28000 sp. 1 Half-Plate.


Social Check DCs


Morg Ogden, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his black robe. He is physically well-built. His chestnut hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will rave to anyone who will listen. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of western immigrants he idolized his father. Morg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Flaws: Insane. Bonds: Religious, Immigrant, Adventurer. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Morg Ogden, Male Half-Orc Commoner 1
Medium (6'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 6000 cp. Pink pearl (90 gp).


Social Check DCs


Namfoodle Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'5" and is wearing a perfectly clean shirt and pair of pants. His left hand appears badly burned and disfigured. He has wavy blonde hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born blind and as such lacked many opportunities for work. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Flaws: Disease. Bonds: Attractive, Nature, Criminal record, Religious. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Namfoodle Folkor, Male Gnome Monk 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)18 (+4) 12 (+1)10 (+0)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Orc, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp. Fiery yellow corundum (900 gp). Smoky quartz (30 gp). Violet garnet (900 gp).


Social Check DCs

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