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NPC Generator

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Advanced [show]


Gennal Horineth, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He sports a flattop hair cut. His fierce brown eyes like to dwell on things.

Personality: He is irascible and easily irritated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a slaver, Gennal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Gennal and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and revenge

Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Mentor. Occupation: Weaver

Voice: Rolls R's

Attributes [hide]

Gennal Horineth, Male Elf Wizard 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. 1 Masterwork studded leather.


Social Check DCs


Nim Holimion, Male Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white costume with the symbols of magic on his torso. His head has been shaved. His gray eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with a spirit at a very young age, Nim has worked very hard to control his curse. He's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: To reunite with his absent mother; and he'd like to take his coworkers down a peg

Flaws: Ugly, Shy, Disease. Bonds: Job, Family. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Nim Holimion, Male Elf Adept 13
Medium (4'9") Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 39 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)15 (+2) 12 (+1)16 (+3)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 11
Languages Common, Elven, Goblin, Terran
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 3000 gp. Aquamarine (1300 gp). Chalcedony (70 gp). Freshwater pearl (14 gp). Golden yellow topaz (1300 gp). Banded agate (14 gp). Jasper (70 gp). Black star sapphire (800 gp). Chrysoprase (70 gp). Rhodochrosite (14 gp). Moonstone (70 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olunt Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He wears his chestnut hair up. His eyes are violet and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He works hard and plays hard.

History: Olunt hails from a village terrorized by brigands. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He left for the east, certain he would find work there.

Motivation: To end his boredom; and someone believes him a fraud

Flaws: Shy, Hedonist, Mundane. Bonds: Enemies, Immigrant. Occupation: Masseuse

Voice: Uses lots of figures of speech

Attributes [hide]

Olunt Graybeard, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 8 (-1)8 (-1)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 190 gp.


Social Check DCs


Tod Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is long and unkept. His fierce gray eyes like to dwell on things.

Personality: Tod wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is afraid of women and trembles around them

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and a strong sense of loyalty to halfling people

Ideals: Disciplined. Flaws: Ugly, Shy, Racist. Bonds: Nature, Job. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Tod Whispermouse, Male Halfling Expert 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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