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NPC Generator

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Advanced [show]


Grûblik Coombs, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'5". He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time, and his gloved hand is found clutching a sai. His white hair is matted, messy, and big. His hazel eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Grûblik was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Ugly, Addict, Secretive. Bonds: Poor, Adventurer. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

Grûblik Coombs, Male Half-Orc Cleric 4
Medium (6'5") Half-Orc, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp. Obsidian (13 gp). 1 Half-Plate. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs


Krimmon Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Opinionated. Bonds: Rich, Slave, Adventurer, Immigrant. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Krimmon Shadowquick, Male Halfling Ranger 2
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills History +3, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 250 gp. Large well-done wool tapestry (300 gp). 1 Banded mail.


Social Check DCs


Oblar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears very tight pants and wife beaters, though occasionally he sports a red coat. His deerstalker hat is riddled with cuts and holes. His eyes are hazel and he is always smoking a pipe.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He works hard and plays hard.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He has had some formal poetry training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Religious. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Oblar Warmwater, Male Halfling Rogue 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Insight +3, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Pink pearl (60 gp). 1 Minor magic item.


Social Check DCs


Mamnen Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is drawn into a tight pony tail with a card scrunchie. He has gleaming, smiling silver eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Expand his business; and he feels the way he acts is they only way to get by in the world

Ideals: Entrepeneur, Impeccable, Logical. Flaws: Addict. Bonds: Job. Occupation: Roofer

Voice: German accent

Attributes [hide]

Mamnen Decorum, Male Tiefling Aristocrat 3
Medium (5'5") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)16 (+3) 12 (+1)15 (+2)
Skills Investigation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Auran, Terran, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Peridot (50 gp). Pink pearl (120 gp).


Social Check DCs

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