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NPC Generator

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Advanced [show]


Modean Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in brown turtlenecks beneath a green coat with grey slacks. His red hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Modean was raised in a hard working conservative environment. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He's also a talented Bather, but doesn't like to broadcast it.

Motivation: Regain custody of his daughter.

Ideals: Athletic, Disciplined. Bonds: Attractive, Family, Job. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Modean Vigil, Male Tiefling Fighter 11
Medium (6'9") Tiefling, True Neutral (CR 11)
Armor Class 13
Hit Points 119 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Athletics +6, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +6

Possessions: 400 pp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Jeweled electrum ring (7000 gp). Solid gold idol (600 gp). Jeweled gold crown (7000 gp). 1 Minor magic item.


Social Check DCs


Naal Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of crossbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His golden hair, when down, is lengthy. This violet eyed easterner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: Naal was born in the east. At a young age he loved to build and create. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Depressed. Bonds: Debt, Slave. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Naal Conway, Male Half-Elf Expert 5
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)11 (+0) 16 (+3)16 (+3)
Skills Athletics +2, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Black pearl (600 gp). Coral (120 gp). Moonstone (30 gp).


Social Check DCs


Gilbert Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a white armored body suit, with a simple blue line shooting up and back down. His hair is white and curly. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a minor phobia of water and hates getting wet.

History: Gilbert was born in the south. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He feels threatened by others.

Ideals: Athletic, Impeccable, Persistence. Flaws: Fearful. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Gilbert Iathrana, Male Half-Elf Commoner 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 5000 sp. Banded agate (13 gp). Sardonyx (80 gp).


Social Check DCs


Flak Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His white hair is cut short with large spiked bangs in the front. His eyes are a pleasant amber.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of northern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Immigrant. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Flak Kensley, Male Half-Orc Fighter 6
Medium (5'11") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc, Terran, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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