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NPC Generator

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Advanced [show]


Kerkad Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. He has moderate length black crest. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Kerkad embodies much of what other species detest in the Dragonborns. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Kerkad was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Kerkad's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Kerkad and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Ugly, Antagonistic, Shy. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

Kerkad Daardendrian, Male Dragonborn Commoner 3
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 6000 cp. 1 Buckler. 1 Half-Plate.


Social Check DCs


Hubert Mori, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a blue vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. He keeps his long black hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a great chef.

History: Born in the south his family was never financially stable. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion.

Ideals: Joker, Gifted. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Hubert Mori, Male Human Barbarian 8
Medium (5'8") Human, Lawful Evil (CR 8)
Armor Class 10
Hit Points 63 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 18 (+4)14 (+2)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is generally well dressed albeit a few years behind the times. He wears a top hat to hide his balding. His amber eyes peer out from beneath his top grey hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of northern immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Immigrant, Poor. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Baern Lutgehr, Male Dwarf Druid 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 13 (+1)9 (-1)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp. Silver pearl (40 gp).


Social Check DCs


Xappan Sage, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an entirely brown suit with tan socks and a vest with buckled shoes, and is pretty ugly. His Stetson hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: Xappan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is frequently practicing swordplay.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Military, Nature. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Xappan Sage, Male Tiefling Sorcerer 10
Medium (5'11") Tiefling, Neutral Evil (CR 10)
Armor Class 12
Hit Points 45 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 12 (+1)18 (+4)
Skills Acrobatics +6, Arcana +6
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 1900 gp. A roughly beaten golden orb (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (500 gp). Cloth of gold vestments (160 gp). Brass mug with jade inlays (500 gp).


Social Check DCs

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