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NPC Generator

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Advanced [show]


Ethereal In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. His wide-brimmed hat is riddled with cuts and holes. His ears are large.

Personality: He likes to make people angry or surprised. He is a great chef.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Ethereal In the Wind, Male Tabaxi Druid 3
Medium (6'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs


Balam Torment, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. His purple hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.

Motivation: To reunite with his absent father.

Ideals: Disciplined. Bonds: Attractive, Family, Immigrant, Nature. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Balam Torment, Male Tiefling Rogue 1
Medium (5'1") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 9 (-1)19 (+4)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 3000 cp. Blue quartz (11 gp).


Social Check DCs


Gunter Read, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Shoemaker. His black hair is kept up in a ponytail inside a feathered hat. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A powerful necromancer made him what he is. A gifted student he started as a Miner, but he got bored and became a Shoemaker. He became a Shoemaker soon after.

Motivation: Many illithids want him driven away; and expand his business

Ideals: Impeccable, Optimist. Bonds: Mentor, Job, Enemies. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Gunter Read, Male Human Warlock 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)13 (+1) 12 (+1)17 (+3)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 90 gp. Brass mug with jade inlays (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Efferil Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a violet wide-brimmed hat and violet clothes. His whole body is exceptionally muscular. He wears his silver hair down. His ears are large.

Personality: He speaks before he thinks and is too direct. He works hard and plays hard.

History: Efferil was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Ugly, Impulsive, Hedonist. Bonds: Immigrant, Poor, Adventurer. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Efferil Ostoroth, Male Elf Warlock 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 1900 sp. 1 Half-Plate.


Social Check DCs

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