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NPC Generator

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Advanced [show]


Torinn Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears a red Stetson hat and red clothes and is in decent physical shape. His bronze crest is lengthy and is close to two feet long. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born into a rich family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Depressed, Fearful. Bonds: Rich, Criminal record, Military. Occupation: Roofer

Voice: Gruff and masculine

Attributes [hide]

Torinn Raghthroknaar, Male Dragonborn Commoner 6
Medium (6'3") Dragonborn, True Neutral (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 13 (+1)14 (+2) 19 (+4)18 (+4)
Skills Deception +7, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Druidic, Celestial
Attacks Melee +8 / 2d6+5, Ranged +5 / 2d6+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Dain Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and lanky with angular features, he is an attractive figure. He is wearing a long, violet cloak. His hair is blonde and curly. His eyes are likewise brown. His teeth are white and perfect.

Personality: Dain speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Dain was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality; and to unite with his sister

Ideals: Impeccable, Opinionated. Flaws: Disease. Bonds: Attractive, Adventurer, Family. Occupation: Servant

Voice: Nasally tone

Attributes [hide]

Dain Bloodkith, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 20 (+5)12 (+1) 16 (+3)13 (+1)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 120 gp. 1 Half-Plate.


Social Check DCs


Ulfgar Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has a large tan mantle and cape that has been intricately interwoven into his grey robe. His chestnut hair is smooth and relatively long. He has amber eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac.

Ideals: Athletic, Justice. Flaws: Cynical. Bonds: Criminal record, Religious. Occupation: Cook

Voice: Soothing and warm

Attributes [hide]

Ulfgar Eversharp, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)10 (+0) 11 (+0)10 (+0)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 9000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anverth Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'2" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His right hand appears badly burned and disfigured. He has chestnut hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the south. His father had invested heavily in several trade routes and wanted him to inherit them. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Flaws: Impulsive. Bonds: Adventurer, Immigrant, Rich. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anverth Folkor, Male Gnome Druid 11
Small (3'2") Gnome, True Neutral (CR 11)
Armor Class 14
Hit Points 48 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Gnoll, Celestial
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 1900 gp. Golden yellow topaz (300 gp). Star rose quartz (40 gp). Alexandrite (300 gp). Black opal (1300 gp). Sardonyx (40 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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