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NPC Generator

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Advanced [show]


Igden Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His golden hair is cut short. He has a dull look in his green eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is lazy and tries to find solutions quickly.

History: He comes from a rich southern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: He is greedy; and to protect his home

Ideals: Artistic. Flaws: Ugly, Lazy, PTSD. Bonds: Rich. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Igden Cobblelob, Male Gnome Warrior 3
Small (3'8") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)13 (+1) 17 (+3)12 (+1)
Skills Insight +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 60 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Stannor Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His red hair is knotted and matted. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Stannor is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. His first spouse was a Barrister, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and to unite with his brother

Flaws: Ugly, Terse, Mundane. Bonds: Rich, Family. Occupation: Body Guard

Voice: Pronounces O like U

Attributes [hide]

Stannor Strongbones, Male Halfling Adept 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 12 (+1)18 (+4)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahvain Othronus, Male Elf [Permalink]

Personal [hide]

Description: This man likes to wear brown tank tops with white pants. He is muscular with a powerful set of arms. His hair is long and white with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His thin eyebrows rest above his beady hazel eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a mountains tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to giants.

Motivation: Revenge; and many giants want him driven away

Flaws: Ugly. Bonds: Enemies, Religious, Nature. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Ahvain Othronus, Male Elf Barbarian 12
Medium (5'4") Elf, Chaotic Neutral (CR 12)
Armor Class 15
Hit Points 125 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Religion +5, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +5

Possessions: 3000 gp. Gold and topaz bottle stopper cork (1300 gp). A necklace of small pink pearls (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver chalice with lapis lazuli gems (170 gp). 1 Minor magic item.


Social Check DCs


Theodoric Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Theodoric lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal poetry training, and achieved minor success. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.

Motivation: An old rival family wants him found; and doesn't want to be a miller and was forced into it by his family

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Theodoric Cholmondeley, Male Human Aristocrat 11
Medium (5'0") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +6, Investigation +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 270 pp. Smoky quartz (30 gp). Rhodochrosite (5 gp). Chrysoberyl (120 gp). Jade (120 gp). Zircon (30 gp). Fiery yellow corundum (400 gp). Chalcedony (30 gp). Moonstone (30 gp).


Social Check DCs

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