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NPC Generator

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Advanced [show]


Fonkin Welber, Male Gnome [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He keeps his long golden hair kept up in a rat tail. His blue eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He struck the Ruler job and began his own company from there.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and he seems to be bored by most things

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Nature, Job. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Fonkin Welber, Male Gnome Barbarian 12
Small (3'5") Gnome, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 126 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 15 (+2)17 (+3)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +5

Possessions: 13000 sp. Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp).


Social Check DCs


Dûgza Shipley, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, pastel cloak, and is pretty ugly. His golden hair is slicked back into a classic pompadour. His eyes are likewise violet.

Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Dûgza lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic. Bonds: Religious, Family, Enemies, Adventurer. Occupation: Banker

Voice: Dutch accent

Attributes [hide]

Dûgza Shipley, Male Half-Orc Warlock 7
Medium (5'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 16 (+3)13 (+1)
Skills Animal Handling +6, History +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1200 gp. Jasper (40 gp).


Social Check DCs


Azdûsh Barney, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear violet clothing when he does not wear armor. He wears his golden hair down. His hazel eyes dart from person to person to random spaces in the air.

Personality: Azdûsh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Scribe arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: An old rival family wants him found; and he uses money and sex appeal to get what he needs

Ideals: Extrovert. Flaws: Secretive. Bonds: Rich, Attractive, Family. Occupation: Scribe

Voice: Italian accent

Attributes [hide]

Azdûsh Barney, Male Half-Orc Warrior 7
Medium (6'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)8 (-1) 12 (+1)9 (-1)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 400 gp. Old masterpiece painting (700 gp). Silver comb with moonstones (1000 gp).


Social Check DCs


Uthemar Firahel, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. He has several tiny amber earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. He is a font of random trivia from the lore and stories he has discovered

History: Uthemar was born in the north. At a young age he loved to build and create. In his 16th year, his parents were killed by a drow raid, leaving Uthemar alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Uthemar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He has money and likes to spend it.

Ideals: Logical, Persistence. Bonds: Attractive, Rich, Enemies. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Uthemar Firahel, Male Elf Bard 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)13 (+1) 18 (+4)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp. Lapis lazuli (5 gp). Alexandrite (500 gp).


Social Check DCs

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