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NPC Generator

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Advanced [show]


Zook Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large violet jacket. With bright black hair and a scraggly beard. His eyes are violet and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the south to a Detective, Zook learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the south, certain he would find work there.

Motivation: Wants a kiss; and sabotage a competitor

Ideals: Logical. Bonds: Immigrant, Family, Job, Nature, Has a crush. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Zook Horcusporcus, Male Gnome Barbarian 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Nalral Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light red in addition to tight pants. His hair is short and brown. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. He is a very good compulsive liar and kleptomaniac.

History: He comes from a rich western family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has decided he is irredeemable; and he wants revenge against goblins

Flaws: Shy. Bonds: Criminal record, Rich, Enemies. Occupation: Ploughman

Voice: Speaks in third person

Attributes [hide]

Nalral Brawnanvil, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)15 (+2) 10 (+0)16 (+3)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 150 gp. 1 Darkwood Shield.


Social Check DCs


Bolg Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he usually wears his green robe and has his sai always slung over his shoulder. He has styled his silver hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the north, certain he would find work there.

Motivation: To get a good night's sleep; and he is wracked by social anxiety

Ideals: Opinionated. Flaws: Insomniac, Fearful. Bonds: Mentor, Immigrant. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Bolg Huxley, Male Half-Orc Rogue 14
Medium (6'4") Half-Orc, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 95 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky grey painted plate armor. His blonde hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.

History: Balimaar was born in the north. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Persistence, Athletic. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Balimaar Othronus, Male Half-Elf Adept 2
Medium (5'2") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 8 (-1)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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