Melech Disdain, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'9". He wears a fancy blue suit. His dark red hair is lengthy and is close to two feet long. His black eyes are slightly larger than normal.
Personality: He is fixated on the number 42. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich southern family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Masseuse.
Motivation: To be a Shepherd again.
Flaws: Insane. Bonds: Attractive, Rich, Nature, Job. Occupation: Masseuse
Voice: Boston accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trynnicus Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man likes to wear white tank tops with grey pants. His clothes are grease stained in places. His crest, while still mostly scarlet, has prominent grey streaks. His thin eyebrows rest above his beady red eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.
History: Trynnicus was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Trynnicus was born on a far southern island where he grew up under the tutelage of his mother, an expert Doctor. He was granted divine powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Doctor
Voice: Russian accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 13)
Armor Class 14
Hit Points 100 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d4+4, Ranged +8 / 4d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 900 pp. Large well-done wool tapestry (400 gp). Gold music box (4000 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Golden circlet with four aquamarines (4000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). 1 Minor magic item. 1 Minor magic item.
Tim Clinton, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and carries tridents. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Ugly, Selfish, Antagonistic. Occupation: Animal Trainer
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 sp.
Quarethon Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in pastel turtlenecks beneath a red coat with black slacks, and he perpetually has his halberd ready. He keeps his long green crest kept up in a rat tail. His fierce red eyes like to dwell on things.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Sold as a small child to a slaver, Quarethon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Baker mother left him crippled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarethon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content; and to find somewhere to settle down
Ideals: Fighting, Joker. Flaws: Mundane, Disease. Bonds: Mentor. Occupation: Sculptor
Voice: Raspy
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 8)
Armor Class 11
Hit Points 20 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 11000 sp. Star rose quartz (40 gp). Freshwater pearl (10 gp). Silver pearl (40 gp). Pink pearl (40 gp). Deep blue spinel (300 gp). Fire opal (600 gp).
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