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NPC Generator

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Advanced [show]


Harbek Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears professional attire, he is not a threatening figure. He has done his best to style his white hair to look like a famous performer. His violet eyes peer out from beneath his small violet hat.

Personality: Overbrimming with self-confidence, Harbek isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in a small island village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Mayor like his father before him.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult.

Ideals: Impeccable, Logical. Bonds: Attractive, Nature, Job. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Harbek Strongheart, Male Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)8 (-1) 11 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Windy Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his flail. He is physically well-built. His lavender fur is slicked back into a classic pompadour. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for him, and Windy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Windy was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Windy Candle, Male Tabaxi Expert 14
Medium (5'10") Tabaxi, Lawful Good (CR 14)
Armor Class 14
Hit Points 61 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Deception +6, Performance +6
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Halfling
Attacks Melee +8 / 4d6+3, Ranged +9 / 4d6+4, Grapple +4

Possessions: 100 pp. Golden circlet with four aquamarines (1000 gp). Silver ewer (50 gp). Large well-done wool tapestry (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Fire opal pendant on a fine gold chain (2300 gp). Sapphire pendant on gold chain (900 gp).


Social Check DCs


Alberich Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has a moderate pudge and is not very fit. His red hair is matted, messy, and big. His amber eyes dart from person to person.

Personality: He has always had a great fascination with Dwarven culture. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Dwarven compassion.

Ideals: Professionalism, Gifted. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Alberich Gorunn, Male Dwarf Wizard 9
Medium (4'3") Dwarf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 31 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 1500 gp. Fire opal pendant on a fine gold chain (800 gp). Golden circlet with four aquamarines (4000 gp).


Social Check DCs


Anthony Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. His hair is white, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Philantrophist, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Sage

Voice: Smoker's lung

Attributes [hide]

Anthony Raethran, Male Half-Elf Wizard 15
Medium (5'3") Half-Elf, Chaotic Good (CR 15)
Armor Class 9
Hit Points 37 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)11 (+0) 14 (+2)18 (+4)
Skills Acrobatics +4, History +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 8000 gp. 1 Medium magic item.


Social Check DCs

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