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NPC Generator

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Advanced [show]


Smoking Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has red fur. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised by priests from a young age. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Flaws: Addict. Bonds: Adventurer, Religious, Mentor. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Smoking Of Spirit, Male Tabaxi Cleric 1
Medium (6'6") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 5000 cp.


Social Check DCs


Sethrekar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears brown leather gloves, a brown jacket, and tight pants, he is not a threatening figure. He keeps his long silver crest kept up in a rat tail. His eyes are gold and beady.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Animals are drawn to him, and he is able to talk to them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Seamstress

Voice: High pitched, excited

Attributes [hide]

Sethrekar Ophinshtalajiir, Male Dragonborn Commoner 11
Medium (6'7") Dragonborn, Lawful Good (CR 11)
Armor Class 13
Hit Points 53 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)17 (+3) 16 (+3)16 (+3)
Skills Medicine +7, Perception +7
Senses Passive Perception 17
Languages Common, Druidic, Draconic, Auran
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 600 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. His blonde hair, when down, is lengthy. His hazel eyes peer out from beneath his Stetson blue hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born several months after his mother was called into army service. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zaffrab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Rich, Military. Occupation: Body Guard

Voice: Sleepy voice

Attributes [hide]

Zaffrab Welber, Male Gnome Rogue 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)15 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Terran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Traki Aloro, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is frequently practicing swordplay.

History: Born in the west to a Interpreter, Traki learned a great deal about his mother's area of expertise. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 10 years.

Motivation: Further expansion of business; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Military, Job. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Traki Aloro, Male Elf Paladin 9
Medium (5'4") Elf, Neutral Good (CR 9)
Armor Class 13
Hit Points 48 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1800 gp. Hematite (15 gp). Hematite (15 gp). Amethyst (60 gp). Citrine (30 gp). Black opal (800 gp).


Social Check DCs

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